GPU Wiki
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Pick up to four GPUs and compare their specs row by row. Specs that mean different things across generations are kept apart.
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| Spec | Graphics Solution Plus ATI |
|---|---|
| Overview | |
| Product name | ATI Graphics Solution Plus |
| Architecture | Wonder |
| Launch date | 1987-03-23 |
| Market segment | Gaming |
| Board type / entry type | Reference GPU |
| GPU | |
| Process node | 800 nm |
| Die size | 90 mm² |
| GPU chip | CW16800-B |
| Clocks | |
| Base / Core clock | 10 MHz |
| Boost clock | 10 MHz |
| Memory clock | 5 MHz |
| Memory | |
| Memory size | 67 KB |
| Memory type | DRAM |
| Memory bus width | 32-bit |
| Memory bandwidth | 0.02 GB/s |
| Bus / Interface | |
| Bus interface | ISA 8-bit |
| AGP / PCI / PCIe distinction | ISA 8-bit |
| Power | |
| Recommended PSU | 200 W |
| Slot width | Single-slot |
Overview
Product name
Graphics Solution Plus (ATI)
ATI Graphics Solution Plus
Architecture
Graphics Solution Plus (ATI)
Wonder
Launch date
Graphics Solution Plus (ATI)
1987-03-23
Market segment
Graphics Solution Plus (ATI)
Gaming
Board type / entry type
Graphics Solution Plus (ATI)
Reference GPU
GPU
Process node
Graphics Solution Plus (ATI)
800 nm
Die size
Graphics Solution Plus (ATI)
90 mm²
GPU chip
Graphics Solution Plus (ATI)
CW16800-B
Clocks
Base / Core clock
Graphics Solution Plus (ATI)
10 MHz
Boost clock
Graphics Solution Plus (ATI)
10 MHz
Memory clock
Graphics Solution Plus (ATI)
5 MHz
Memory
Memory size
Graphics Solution Plus (ATI)
67 KB
Memory type
Graphics Solution Plus (ATI)
DRAM
Memory bus width
Graphics Solution Plus (ATI)
32-bit
Memory bandwidth
Graphics Solution Plus (ATI)
0.02 GB/s
Bus / Interface
Bus interface
Graphics Solution Plus (ATI)
ISA 8-bit
AGP / PCI / PCIe distinction
Graphics Solution Plus (ATI)
ISA 8-bit
Power
Recommended PSU
Graphics Solution Plus (ATI)
200 W
Slot width
Graphics Solution Plus (ATI)
Single-slot
Muted cells indicate unavailable, not applicable, or not directly comparable specifications.
DLAA counts as native resolution; DLSS, FSR and XeSS upscaling never do. A ray tracing setting without a readable on or off value is read as on.
