007 First Light Adds Path Tracing as DLSS Reaches Five More Games This Week

NVIDIA shipped path tracing for 007 First Light and DLSS updates across five other games this week, while a new Perplexity AI agent for GeForce RTX PCs needs 24GB of VRAM to run.

Path tracing finally reaches 007 First Light, and DLSS lands in four more games

007 First Light shipped with DLSS Super Resolution and Dynamic Multi Frame Generation at launch, but not path tracing. NVIDIA closed that gap this week: the game's path-tracing and DLSS Ray Reconstruction update went live September 15, adding the extra-detailed lighting, shadows, and reflections NVIDIA says the mode is built for, with Ray Reconstruction cleaning up the result. GeForce NOW's Ultimate tier picked up the same update two days later, streaming the path-traced game at RTX 5080-class performance.

007 First Light's lobby scene rendered with path tracing enabled, showing reflective floors and light bouncing off a metallic sculpture.
007 First Light with path tracing on. Image: NVIDIA

The same week carried DLSS updates for four other games, all detailed in NVIDIA's own September 15 GeForce News post. Gaijin Network's Active Matter, a PvPvE shooter set in a fractured multiverse, launched with DLSS and ray tracing built in from day one. Pawprint Studio's free-to-play creature-collecting RPG Aniimo followed a day later with DLSS support and a same-day GeForce NOW release. No Man's Sky picked up DLSS 4.5 with Multi Frame Generation, and RuneScape: Dragonwilds left Early Access with a DLSS 4.5 upgrade of its own. Halloween: The Game, a smaller release, shipped with DLSS Ray Reconstruction included.

None of this is the generational DLSS 5 upgrade NVIDIA introduced for NBA 2K27 earlier in September; every game named this week runs DLSS 4.5, the version already rolling out across NVIDIA's catalog since August. The distinction matters for anyone trying to track which feature set a given game actually supports.

A new local AI agent for GeForce RTX PCs needs 24GB of VRAM to run

NVIDIA also used its blog this week to announce that Perplexity's Portable Computer agent, previously limited to NVIDIA DGX Spark systems and RTX PCs running Linux, is now available inside the Perplexity app for Windows. The agent runs multistep tasks locally, using a GeForce RTX or RTX PRO GPU to keep sensitive files on the device instead of sending them to the cloud, and can hand off to cloud models when a task needs more reasoning power than the local setup provides.

The catch NVIDIA states plainly: Portable Computer requires an RTX or RTX PRO GPU with 24GB of VRAM or more. That clears the 32GB RTX 5090 and last generation's 24GB RTX 4090, along with NVIDIA's RTX PRO workstation cards, but it rules out the rest of the current GeForce RTX 50-series desktop lineup, including the 16GB RTX 5080. NVIDIA frames the release as bringing "powerful agentic AI to more Windows PC users," but the VRAM floor means most of that lineup still can't run it.

Sources