Playstation 3 GPU 90nm

Key Metrics

Launch Date
2006-11-11
Memory
256 MB GDDR3
Memory Bandwidth
20.8 GB/s
TDP/TBP
80 W
Process Node
Sony 90 nm
Bus Width
128-bit
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Why It Mattered

Playstation 3 GPU 90nm matters because console GPUs are fixed-platform designs, not retail cards. The useful history is tied to the console generation, board revision, thermal design, and software target, so this entry keeps those platform-specific details separate from desktop GPU naming.

Sources

Independent reference sources

  1. TechPowerUp GPU SpecsModel-level specification reference for this GPU entryOpen source

Reference databases

  1. RightNow GPU DatabaseOpen GPU database used to cross-check specifications A reference database: good for cross-checking specifications, but not proof of the original release details on its own.Open source

Photo sources

  1. Wikimedia Commons
    Photo: Sony PlayStation 3 RSX 90 nm GPU package (GPU package)Creator: CompuHackerCredit: CompuHacker / Wikimedia CommonsTitle: RSX Reality Synthesizer on CDLicense: CC BY-SA 3.0 UnportedSource claim: Commons credits CompuHacker and states CC BY-SA 3.0 Unported for this exact file.Modified: Resized to 960 px maximum dimension and JPEG recompressed; no crop. This derivative is shared under CC BY-SA 3.0 Unported.Board identity: The photographed example is identified on its exact Commons file page.Configuration: This is a detached GPU package displayed on a compact disc, not a console motherboard. The image does not establish the Wiki memory or clocks.License deedOriginal file page